参考文章
babel是一个es6->es5的编译器, 它可以将es6的代码转换成等价的es5.
我们看看它是怎么模拟super
关键字的.
class A{
constructor(){
}
render(){
console.log(1)
}
}
class B extends A{
constructor(){
super();
}
render(){
super.render();
console.log(2);
}
}
与上面es6等价的es5语句如下
var _get = function get(object, property, receiver) {
if (object === null) object = Function.prototype;
var desc = Object.getOwnPropertyDescriptor(object, property);
if (desc === undefined) {
var parent = Object.getPrototypeOf(object);
if (parent === null) { return undefined; }
else { return get(parent, property, receiver); }
} else if ("value" in desc) {
return desc.value;
} else {
var getter = desc.get;
if (getter === undefined) {
return undefined;
}
return getter.call(receiver);
}
};
var _createClass = function () {
function defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
if ("value" in descriptor)
descriptor.writable = true;
Object.defineProperty(target, descriptor.key, descriptor);
}
}
return function (Constructor, protoProps, staticProps) {
if (protoProps) defineProperties(Constructor.prototype, protoProps);
if (staticProps) defineProperties(Constructor, staticProps);
return Constructor;
};
}();
function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
// 貌似不支持多重继承啊.
function _inherits(subClass, superClass) {
if (typeof superClass !== "function" && superClass !== null) {
throw new TypeError("Super expression must either be null or a function, not " + typeof superClass);
}
// 覆写子类的prototype对象
subClass.prototype = Object.create(superClass && superClass.prototype, {
constructor: {
value: subClass,
enumerable: false,
writable: true,
configurable: true
}
});
// 设置隐式原型, 感觉这样很怪. 因为这样意为着子类将成为父类的实例对象...呃, 类似的概念
// 但我不觉得父子类关系与类和实例的关系一样...
if (superClass)
Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
}
function _classCallCheck(instance, Constructor) {
if (!(instance instanceof Constructor)) {
throw new TypeError("Cannot call a class as a function");
}
}
var A = function () {
function A() {
// 检查当前this对象是否为A的实例, 如果不是说明是当成函数直接用的...
_classCallCheck(this, A);
}
// 创建类属性
_createClass(A, [{
key: "render",
value: function render() {
console.log(1);
}
}]);
return A;
}();
var B = function (_A) {
_inherits(B, _A);
function B() {
_classCallCheck(this, B);
return _possibleConstructorReturn(this, (B.__proto__ || Object.getPrototypeOf(B)).call(this));
}
// 原型方法中取到了构造函数类本身, 感觉这样耦合性比较大
// 这是直接到`B.prototype.__proto__`指向的原型链上寻找目标方法,
// 但我不想每次在写子类方法时还要显示写父类变量.
_createClass(B, [{
key: "render",
value: function render() {
_get(B.prototype.__proto__ || Object.getPrototypeOf(B.prototype), "render", this).call(this);
console.log(2);
}
}]);
return B;
}(A);
但这种转换并不是我想要的那种, 因为它的super
实现实际上是在子类方法中通过显式调用父类名.父类方法
的形式完成的, 作为编译结果, 它可以隐藏实际代码编写时的耦合性, 但直接写es5的语法时, 显示指定要调用的父类名称依然不能说是一种好的解决方案.
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